About me.
Game Design Educator with hands-on experience in teaching Fundamentals of Game Design and Development,
3D Modeling Digital Design and various Interactive Media technologies at the college level. Committed to inclusive, neurodiversity-aware teaching, and project-based learning that supports diverse learning styles and student goals. Brings industry-informed practices into the classroom while emphasizing critical thinking, collaboration, and creative problem-solving.

Work Experience
Adjunct Faculty IMD & IMG
Quinsigamond Community College - Worcester,MA
Jul'25 - Present
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Fundamentals of Game Design and Development (IMG101)
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3D Modelling for games (IMG272-01) - Autodesk Maya
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Publication Design (IMD 222 -01)- Adobe InDesign
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Motion Graphics (IMD 275-03) - Adobe After Effects
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Developed quizzes, exams, and homework
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Revised the syllabus to meet accreditation standards
Interactive Media Lab Assistant
Clark University– [Worcester,MA]
Jan'25 – May'25
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Assist with the setup, maintenance, and troubleshooting of interactive media equipment and software.
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Manage inventory and track the usage of lab devices and tools.
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Coordinate equipment rentals and ensure proper storage of lab resources.
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Maintain detailed logs of equipment usage and perform routine maintenance tasks.
QA Tester
Slime Ware – [Worcester,MA]
Aug 2024 – May 2025
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Conducted thorough testing of software to identify and document bugs and issues.
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Collaborated with development teams to resolve problems and enhance product quality.
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Maintained detailed records of testing processes and results for analysis and reporting.
Marketing Lead
IGDAClark – Worcester, MA
Aug-Dec 2024
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Managed social media platforms and created engaging content to boost community engagement.
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Collaborated with team members to develop and implement strategic marketing plans.
Research Assistant
Clark University – Worcester, MA
Jan 2024 – Dec 2024
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Ensured quality and adherence to standards in a fast-paced environment.
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Gained experience in systematic task execution and reporting, skills applicable to groundskeeping.
Trainee Test Engineer
PTW – [Hyderabad]
Feb 2023 – May 2023
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Ensured quality and adherence to standards in a fast-paced environment.
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Gained experience in systematic task execution and reporting, skills applicable to groundskeeping.
Game & Level Designer
Vazr Studios – [Hyderabad]
Aug 2022 – Dec 2022
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Designed complex layouts and maintained project schedules, showcasing the ability to manage tools and tasks.
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Build Levels Using Game Engines like Unity & Unreal Engine
Education
MFA in Interactive Media
Clark University, Worcester, MA
Bachelors of Multimedia in Game Development
IACG, [Hyderabad]
Clubs
Marketing Lead, 2024
IGDA Clark Chapter, Worcester, MA
https://www.instagram.com/igdaclark/
Pedagogy
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Curriculum Design & Planning
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Course Creation and Syllabus Development
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Student Mentorship and Academic Advising
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Cross Disciplinary Communication
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Inclusive and Neurodiversity-Aware Teaching Practices
Design Skills
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GamePlay Mechanics Design
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Level Design
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Game Balancing & Tuning
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Unreal Engine Blueprints
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GDD's
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Pitching&Presenting
Production Skills
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Agile&Scrum methodologies
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Scheduling and Milestones
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Risk Management
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Quality Assurance
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Cross-Team Coordination
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Conflict Resolution
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Pitching&Presenting
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Version Control
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Kanban
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Representing a project or Team
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Sprint Planning
Software
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Unreal Engine
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Unity
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Plastic,Github
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Adobe CC
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Trello
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Jiira
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Miro
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Autodesk Maya
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Zbrush
